Levels or CPs
At the beginning of the campaign, the GM will have to choose between using levels or CPs for character growth. Both methods are valid and it all depends on the GM’s (and the players’) tastes. Using CPs (the preferred method) will ensure character growth is linear and happens slowly over time while using levels will make the PCs abilities fixed until they reach a new level where it will rise drastically.
Method One: Using CPs
The preferred method, simply reward your players with CPs at the end of each session. Depending on the amount of accomplishments completed during the session, the reward will vary. Depending on your preference, you can have your players spend the earned CPs right away or at the beginning of each new session.
Method Two: Using Levels
This method will require a little bit more bookkeeping from the GM. Start the game at the desired Level and give the CP allowance associated with that level to the player to create his character. Once all the CPs have been spent, write the character’s level on the sheet. From now on, keep on a separate sheet the number of points each character accumulates at the end of each session. Once the number of CPs required to gain a level has been reached, give the total amount of CPs for the player to spend and start over again for each level. If a character accumulates more than the CPs needed to reach the next level, these points are not lost but carried over for the level after that. Here is the table that lists the level and CPS needed.
|Each additional Level||+20 CPs|
Don’t forget that the higher in level a character reaches, the more impressive the feats he must do to gain CPs. If a fight against a gang of orc warriors was enough to earn a 1st level character 1 CP, it doesn’t mean the same holds true for a 5th level one. GMs will have to adjust the rewards as the characters grow in power.
Design Notes: Using either method won’t change the game flow drastically. And for players and GMs that prefer the “levelling up” feel of other RPGs, using Method two is perfectly fine.